Loop

One lap of ER:LC, driven once by hand and then replayed by a hardcoded driver: the game's own minimap for position, a recorded line to follow, pure pursuit steering on four on/off keys. No AI. Updated after every lap, with what was fixed before it.

Taught lineBest lap, within 3 studs3 to 8 studs offMore than 8 studs off

Best lap so far: run02

Lap driven
100%
Distance
3298 / 1672 studs
Time
210 s
Average speed
22 mph
Within 3 studs of the line
73%
Typical distance off
1.8 studs
Worst distance off
34.9 studs
Back-offs
2
Ended
finished

Latest lap, run05: 18% of the lap, 24% within 3 studs, ended gave up stuck.

Every lap

RunTimeDrivenWithin 3 studsTypical offWorst offBack-offsEndedWhat changed before it
run0500:4518%24%4.9284.72gave up stuckCorner speed limit now caps the taught speed (lap 4 took a corner at 32 mph); tighter speed band; stops at red lights and stop signs; indicators
run0400:4114%28%51.565.12gave up stuckOpening manoeuvre cut from the taught loop so laps chain with no turnaround; turn signals (Q/E) checked against the HUD arrow; photo at every junction
run0300:3710%17%17.228.72gave up stuckSteering gain falls with speed, stronger turn-rate damping, no full lock above 18 mph; a lap now starts wherever the car is
run0200:35100%73%1.834.92finishedReplay now sticks to the taught line (minimap lane override off in replay mode); compass ignores white rooftops next to the arrow
run0100:3097%29%6.816.05gave up stuckFirst full lap: replaying the taught line, minimap lane override still on

Updated 2026-10-28 00:45